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(1 edit) (+1)

I get your idea, but since it's my very first game, I don't want to make something too complex and that's why I decided to start with a simple VN. 

I know my game has low interactivity, but taking into account my little experience as a dev and the amount of my free time I can spend working on it, I prefer to complete a simple game than to fail making a more complex one. 

So I don't plan this game to become something more complex than a linear VN, with choice based interactions and events. It won't become a "sandbox-like" kind of game as it's something I'd prefer to do for my next game, once I'm a more experienced dev. 

Well we hope that when you are done with Ryuko Rumble we only hope you can make another yuri catfighting visual novel game similar to this one but with only OG characters instead of kill la kill.