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(+1)

This is quite a playable game given the time constraints. Managed to beat it without raising the alarm after a few tries. The player hitbox felt a little too large, which made it impossible to sneak past some objects that looked like they should be easily avoidable, like the plants on the upstairs balcony or whatever the thing at the bottom is. Still, great job!

(+1)

thank you for playing! i agree with the point about objects having bigger colliders than they should - we ran into quite a few issues combining 2d + 3d in this way, given more time we would have tried to iron that out and make it less frustrating.