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Good job, I enjoyed that one. The mechanic is sometimes hard to get right (wall jumping), but overall it works really well. I like the moment when the first level came where you have to "go around", made me chuckle. Also one of the later levels felt very Portal like. It seems falling speed is not reset when you die, so because I let the character drop for a long time I had trouble then to get solid ground beneath it.

I'm glad you spent the time you had making 10 levels instead of introducing new mechanics, the design work well and teaches everything you need to know! The music is not my most favourite one, though it suits the game's style. But the sound effects I do like.

Thank you :) 

I completely agree; the wall jumping is bit irritating.... 

And yes, I noticed that falling speed bug immediately after I finished the three hours haha 😅 that's fixed on my local build but I couldn't fix that for the jam. That just counts as a fail state you can get yourself into and need to reset the level for.

And thank you, I wasn't sure that was the right call about levels vs. new mechanics. Thank you for saying that.

And yes, the music is pretty awful haha... I was clearly in a rush for the three hour deadline and couldn't spend time to make anything nicer... I'll definitely be replacing that when I can.