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The first thing that catches your eye is the beautiful neon effects; the game has great visuals. The gameplay is interesting, and the upgrade system seems intriguing, though I didn’t fully understand it. I noticed some lag when breaking asteroids, and sometimes the game lags when waves spawn. It was fun overall, and the music fits well.

I'm curious about the ending. Overall, I enjoyed it! Quick rating:

  • Soundtrack: 4/5
  • Game design: 4/5
  • Game difficulty: 2/5 (Just right!)
  • Gameplay interest: 4/5
(+1)

Thanks a lot for the feedback! I'm really glad you enjoyed the game :)

About the upgrade system: basically, when you hover over the icon for the upgrade type (health, weapon upgrade, speed, etc.), it shows the items needed to level up that skill. The planets work the same way (unfortunately, We didn’t have time to implement visual feedback for the upgrades).

About the lag when breaking asteroids, that's actually a hitstop mechanic designed to emphasize the impact, but I can see how it might have been a bit confusing in this context