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well damn i did not expect a real reply. to not waste much time imma just give a quick feedback. the game is fun. it seems you are also working on other projectiles which is a nice idea. the movementspeed of the protag is in my opinion fine. attack power is ok.
now here are some stuff that maybe should or could be added: experience and upgrade (or a level system). bigger map/stages in same area with more little enemies (with more nsfw content maybe) but id say like 2 to 4 per area. movement button hidden once you fully lost maybe. you could also just make a rouge like game and add specs and upgrades. i know you probably thought of most of these but i heard somewhere that feedback is always welcomed. i believe your game has huge potential and im def waiting for further updates.

Thank you so much for your feedback!

Such as detailed feedback like this is really helps me to know if the current balance is going well or not, as a developer, most of the time we cannot really justify if the difficulty is actually at the right amount for the actual players and that's why feedback is very values for us! Thank you so much again. ❤️❤️

I have a plan to add the small stages with the enemies with is not boss, just a small unit enemy. As well, there will be h-scene variation for the small unit enemy.

For the suggestion about the additional system, I would like to adding those mechanics as well, as I believe it will enhance the gameplay experience even more. But with the limited project timeline, we need to prioritize finishing the project within the timeline first. We might working on those system as a post-published updates or for our next project. Again, your suggestion are highly appreciated. 🙏✨✨

- Kumotori