Other than the eerie lack of sound, I like what you've got so far! I'm personally hoping to see more positions/animations for knocked down guards, but I'm sure whatever you've got in mind will do wonders!
Yeah, right now I’m just working on sounds for the most part for the next update. And if I have the time, I’ll work on 1 more enemy before I cease all development over this game indefinitely. This project might get leverage in the future, but for now I’m just mentally exhausted from this thing.