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(+2)

Post-update: chef's kiss!

I was worried that the added attacks would make it more difficult but everything balanced out. Such seemingly minute differences making all the difference like health pickups getting pulled into the player. The double jump was helpful but not needed all the time.

Well done.

(+1)

I'm glad you liked the improvements. I still plan on making more adjustments and balancing changes after the game jam vote. All suggestions are welcome! :)