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The change-up from the last demo had me thinking it was bugged at first with a line along the lines of 'where'd she go?' and then it was revealed a wax statue was in fact the thing which made a lot more sense.

I'm guessing the bed silhouette scenes were meant to incrementally progress? but if there was any change day to day I couldn't notice, it was too subtle...was there a glow towards one of the last days?
Not too big a fan of the kind of aimless repetitive tasks, I definitely see some opportunities for some little scares here and there. - the limited POV showering, the shadow of the banister post at the top of the steps - heck, I got spooked bc I thought the round banister post outside the kitchen at night was a bald head or reflection in the glass!  But kinda felt  like a letdown when there were none - or I managed to literally miss all of them!
Probably should change the menu when paused ingame from 'Begin' to 'Resume' as well, little nitpick. Performance could be improved, and some brightness/gamma calibration would be useful because this game does feel very dark and it's hard to gauge what's the 'intended' brightness.