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Amazing art style and shaders! Love how the game looks.

Movement and attacks are satisfying, and it is cool to have a range of different moves. Slide reminded me of skiing in Tribes, and I wish it would work similarly (e.g. completely removing your friction, allowing you to gain momentum downslope and use that speed to jump higher uphill).

Wide angle requires some time to get used to it, since it is hard to read the distance.

It would be nice to tell at a glance which enemies could be killed with one scythe hit, so there could be another layer of strategy on top of "spam everyone you see".

And I would also appreciate a few words on plants in the tutorial, and some UI indication of which plant is ready where exactly (I could plant something in the beginning, and never have a chance to visit the same place again, just because I have no idea where it was).