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(+1)

Finally after a few more attempts, somehow won!

It's so funny because I don't really like rhythmn games, I've never really been good at them... but for some reason I love this game. This is absolutely perfect for this time of year, it has somewhat of a historical tinge and it's Christmassy without being too saccharine. The art you chose fits perfectly and the aesthetic and concept really comes together to feel like... well like an actual real game, not just a jam game. It has a good blend of rhythm elements, strategy, planning, and light visual novel elements.

If I had one complaint, and honestly I am scraping the very absolute bottom of the barrel... it would be nice if you could control everything with keyboard. There are like two times, the title screen and the location screen, that you need the mouse. It would be nice to just be able to keep my hands on the keyboard.

But that's really it. Honestly outstanding, 10/10, idk what does it for me in this game but it's absolutely lovely. I hope to see more from you in the future.

(+1)

Congratulations and thank you for trying multiple times!

If you got a taste for it now, I made another rhythm game a few jams ago that is less christmassy but more funny: https://ereborn.itch.io/undercover-dancer

You are right about the mouse vs keyboard. I think what I should have done was make all the dialog and interaction mouse-controlled and only the rhythm part keyboard controlled. There is a bit too much of switching between modes now. Not sure about making it fully keyboard controlled though, personally I'd not like choosing locations on the map by keyboard I think.

I think a good compromise might be to at least give an option for keyboard controls at that part. I feel like for a lot of people it would be intuitive to use the mouse so you should still be able to do that, but if you had the left and right arrow keys (or even like tab) just cycle through the locations somehow that would be absolutely more than enough for me. Please keep in mind... I'm weird, and I'm also restraining myself from suggesting you add gamepad support since it would probably ruin the whole point of the game xD

I am absolutely going to be checking that out as well, and looking forward to what you make next~