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(+1)

Cute concept! Although, it doesn't really match the theme, so I'm not sure if this game was intended for the Brackeys Jam.

The art is excellent, I really liked the pixel art animations as well. Goes to show you only need a few frames to really bring creatures to life.

I found the difficulty level high (which is a good thing generally) and I imagine if I had stuck with it for another ten minutes or so I probably could have gotten a handle on it.

The one thing that bugged me is that the controls felt a little loose. Tightening up the dragging and dropping could make a huge difference. Also the texture filtering on the green/red/yellow bars appeared to be linear even though the rest of the game has pixel art texture filters.

Overall great job! Please give my game a play and rating if you get time!

(2 edits)

Thanks for playing and your feedback.

We wanted to think outside the box for the theme as we felt there would be a lot of games around the idea of tower defence or some weather event. It was a ploy to stick out and so the theme is somewhat of a double entendre in one game:

  1. Everything is calm as long as you're providing the right items. Animals have personalities too, and you want to make sure you don't upset them. In this game, the dogs have a very short patience meter.
  2. The storm can be seen as either the dogs losing patience or you progressing through the levels, spawning multiple dogs which in our opinion is just chaos haha!

Who am I kidding though? Themes are always down to interpretation lmao!

Not all of the art is from us, some of it was taken through asset packs so we can't take credit for that but do check out the Itch pages for the other creators that we sourced some stuff from!

The difficulty is quite high and even we struggled with it :( . And likewise, the controls are quite clunky too; don't worry, it was spotted by us but we kinda just ran out of time to do some extra polish.

Appreciate the detailed review nonetheless, I'll have a look at your game soon!