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I enjoyed the car handling mechanics and your out of the box approach to the theme. I have to say though the game was kind of confusing? The minimap was a great help to find people, but I couldn't for the life of me find the rocket to drop them off at. I'm also curious as to the decision to run this in a browser? I'm on high end hardware and was averaging around 15fps, it made it quite hard to enjoy the game at it's fullest.

Thank you so much for your constructive feedback. The main reason for the game to upload on WEBGL was that all players can play the game on their browsers. But don't worry, the PC build of the game will be uploaded later on once the Jam has been finished. It has been delayed due to some restrictions and some internal Unity build issues... From our side, the game should run properly on the browser...