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I think it has solid concepts, but control seems a little finicky.  There were times when it took me in a loop, but it wasn't very clear that I was repeatedly doing the wrong thing. Maybe adding more visual feedback would be helpful. There are invisible boundaries, but I would prefer to know ahead of time that I'm about to reach the boundary. 

I very much liked the audio.

Thanks for the feedback! Ik the game was a little choppy lol, I have to make better camera movement. And for the boundaries, I'll just make GUI when the player is near them. Thanks!