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Gameplay can be a little clunky, but it has an incredible feel, perhaps the clunkiness even helps it. I don't know what this style is called, but I love it. I can easily see this turn into an incredible atmospheric horror/survival. A more comprehensive tutorial other than text lying around would be very cool though. An unsolicited idea: It'd be very cool if we had a companion on the ship showing us the ropes at the very start of the game who then dies right after the tutorial somehow. I think it'd really set the atmosphere and could be a very organic tutorial.