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(+1)

sick game! my score was 2756. I think this was an excellent application of the theme, the tension of exploring the forest while the storm builds in the background was very well executed and had me invested in the gameplay loop. The VFX for the storm fit perfect with everything too. The combat portion of the gameplay could use some more fine tuning but was adequate for the game.  Overall this was a game I enjoyed playing and I think you really nailed the theme and its application in terms of both form and function, great entry!

Thank you for your review! 

I somewhat over-scoped the game, and had plans to include more interesting locations to explore with guaranteed loot in them (so that next attempts could be easier).
In terms of combat, which part felt off?

Hard to put a finger on it exactly,  but I think the zoomed out camera and small sprites makes it tough to really tell whats going on and I found myself spam clicking quite a bit. Maybe keeping the zoomed out camera for exploration, and then having it center and zoom a bit on the red tree in the eye of the storm for combat would solve a lot of the off feeling for me.  The bow and arrow feels unsatisfying to use because I cant see my arrows, their flight paths, or them hit the enemy.  The enemies being so small made their type differences feel kind of meh because of the same thing. The more I think about it and type this response out the more I think it might just be the camera during combat lol. I bet a partial zoom centered around the eye of the storm during combat would help a lot imo.

That being said, I really enjoyed your game overall, I ranked it highly

(+1)

That is a good feedback.  Had it originally closer, but felt it made wandering section feel off, so I zoomed out.  Did not realize I could play more with a camera... an oversight if I ever saw one lol.  Thank you for taking time to suggest how it could be improved.