Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

this is an interesting concept and a strong start, but I couldn't walk on the ground, I could only grapple, and I only got any real speed from grappling enemies, which made traversing when no enemies were around virtually impossible, and it was really hard to make it back to the ground after grappling an enemy super cool idea though, and I love the calm/storm indicators on the staff.