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(+2)

7 was the most I could get. Maybe I missed something, but I get the impression you were meant to use the enemies to get to high places. The problem is that you can kill an enemy and they won't come back so it's very easy to soft lock yourself. Still, the aesthetics were cool and I liked the theming and idea of the game.

(+1)

oh. did you use the double jump?

that's on us, should have pointed that out. will add that to the desription right now!

thanks for your helpful feedback and for your effort!