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(1 edit) (+1)

The mix of visuals, programming, and audio is amazing; they are also very well implemented together! I also really like the mechanics, being able to change the animal's position at will at any moment (and the animation that follows) or collecting coins with the mouse. I love the game!

My only critique is that you clearly know how to make a polished game, but it feels like the game needs a unique mechanic to set it apart from other tower defense games. Yes, the game is fun, but it's not very different from other tower defense games I've played. That's just my opinion, but again, for a game jam, this is incredible!

Hello and thanks for your feedback.

Light based mecanics were supposed to be the unique feature of the game. However it proved not that fun and I was short on time to implement and polish what I planned: ennemies and towers that act differently depending on the light, upgradable lanterns etc. So only the basic lantern was included in the game.

The randomized upgrades are another thing that is not in most other tower defense games.