overall really nice visual style, but the gameplay was sort of frustrating.
pros
cool initial idea moonlighter/dave the diver-esque dungeon crawler/shop manager thing
nice visual style
nice action gameplay at night
cons
no strategic variance, pizza building was just a task. grab three bake and bring out. no way to strategize/speed up
orders came too fast was confusing thinking i did something wrong
ingredient icons were hard to distinguish between, ex 3 different blue objects, had to check them to see what they were
ingredients were far apart, and only one ingredient could be carried. lots of walking around, which was tedious
overall, i think the initial concept is good. the dynamic between shop manager and action gameplay is a nice contrast, the shop gives you a break from the action, and the action is nice after you get bored. but the activities themselves were a little unpolished in my opinion. the contrast is good, but each thing still needs to be well done. its still nicely put together and illustrated considering the time limit though. thanks for entering!