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Tried this in browser, the game resolution is too big on my Mac and the whole game can't fit so I didn't get a full experience. I've book marked to play again later on my PC.

That being said even though I didn't play this optimally, I experienced a full gameplay loop and it was enough for me to rate this one VERY highly

1) the art is great. Everything reads as to what it should be, the ship, asteroids and enemies all pop out nicely . The starry space looks good too.

2) the movement is great, I was a bit confused at first and had to go back to the tutorial page a few times to see I had to undock my ship with Space, I missed it the first time. It would be nice to have a prompt in game telling you to undock

3)The mining is VERY satisfying, the rock sound is nice and chunky and its awesome doing the mining, reminds me of my days playing Eve Online as a miner

4) the gameplay juxtaposition of mining and being mobile, to needing to retreat and be a gun turret is a lot of fun, it conveys the theme of the jam well and provides a nice uniqueness to the gameplay loop

5) the multiple enemy types is cool and the red indicators as to where they are coming from is a nice touch, although they do arrive a little too slowly and I'd like to see the speed of the oncoming enemies increased. That being said its also satisfying shooting them when theyre offscreen!

6) all the sounds are good and convey their meaning well and add to the ambience, however the mixing is really off, some are too load and some are too quiet. For example the rocking mining sound is a great chunky sound, however its much too loud


Great game cant wait to play again on my PC, hope I get the full experience on there will my bigger resolution

Thanks a ton for the detailed response. I'm thinking about really building this out and polishing all the things you mentioned. I spent so much time on developing that it was hard to play it a bunch and really get a feel for the difficulty since balancing it was tricky.