Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Alright, this looks terribly wrong. 😆 And I thought it worked pretty much flawlessly on my system.

Edit: It's probably because the way the button is registered is different when I'm using my wheel. And I didn't test it with a controller.

(+2)

And indeed, I just added one line of code after changing the camera: camViewButtonPressed = false;

It's fixed now.