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(+1)

Pretty cool concept and use of the limitation! Played a few times to try and balance the two patients out (didn't get there in the end as the static hurts my eyes). The pill buttons could use with some sound feedback to let you know that you clicked on them. But honestly would love to play more of an advance version of this. Hope you continue with this idea! 

(+1)

Thank you for the encouragement! The UI was not as high priority on my list as the other assets, but I can understand the value the player could get from better feedback from the buttons (a glow when hovering, a sound when clicked, and so on.) I will make sure to keep that in mind for my next game :)