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(+1)

I know it's a Jam game and all, but I got kinda annoyed that reaching the "boss" at the end of level 2 with 0% fullness just maxes you out instantly anyway, even if you avoid the stuff(ing) that's supposed to fatten you, there's just some kind of huge wall there to be triply-extra-sure that the player can't avoid maxing out.

Other related  stuff:

  1. L2's secret handgun feels like it's there specifically to let you shoot the boss before it leaves the room, but there's no effect. I assume this was probably originally planned to be an easter egg way to finish the level?
  2. Can't shoot anyone in the final room of L2, even if you have guns. This includes trying to snipe them from the door. I assume this was also part of what I assume to be a secret way to beat L2 since the OTHER secret is a sniper rifle, which doesn't make sense otherwise in such a tiny map.
  3. I saw those corn bags and assumed it would've been for a third weapon that we'd get to use on the hens to fatten them up. I only found out later that their purpose is just to be shot to drop corn, which I found was kinda odd because there's no reason to shoot the bags, and walking through them just made me think they weren't implemented.

The idea of using the corn as ammo for a weapon that forcibly fattens the hens (possibly to the point of exploding) is a great is great.

Ah, could also work as a "secret pacifist path" where you only feed hens until they're immobile but NOT pop them; the game doesn't really advertise this as a thing, but they count as being "defeated" even though they're technically not dead.
If you go the whole game without killing anyone, you get a secret good ending. If you kill EVERYONE, you get a genocide ending with a powerful final boss. Anything in-between just gives you a normal (probably bad) ending.