Suggestion: a way to lock-on to a specific hole if we need to, so it only thrusts in that one spot and we can just swing left and right and never miss.
Yttreia
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It's not as bad as it was at the time I posted that comment. I wasn't kidding about the game giving about a fiftieth of a level per each very long fight, but that's not a relevant complaint anymore since the last time I played (about a week ago), it felt better in both fight length and XP gain.
Next time I get around to playing, I'll have to poke around and see what's balanced and what isn't.
The screenshots and description don't really say, but is this another Suika game like the first one? I can't really tell since the screenshots show similar-sized eggs and some powerup stuff you normally don't see in these things.
(EDIT: disclaimer: I'm only asking because I hate this genre of games, I hate this "physics-based pseudo-RNG stuff" that entirely controls how far you get. Powerups are a nice way to combat the pure RNG of an unrefined physics engine, but eeeeeyuck, I've totally given up on Suika stuff as a whole, haha.)
I saw the "If you want some specific content to be added, just shoot me a text on Twitter or Itch" thing and all I could think about for some reason was something like having her body change based on CPU/GPU/RAM utilization for some reason, or making her fatter/skinnier based on how full your hard drive is, haha.
Either way, I guess suggestions probably don't matter, it doesn't look like this is getting any more updates in the future.
Can confirm, looks like the cork works on the online copy of the game, but doesn't work in the offline version. When trying to place the cork in, it doesn't "snap" into place like it does in the online copy, so it doesn't prevent farts. Looks like this is an issue with both characters, too?
PC, Windows 10, currently using Opera GX, even if I hate this browser, haha.
Tried to figure out how the heck a male expansion game showed up in my feed, but I realize you're the Virtual Gainer dev and this is a collab, whoops, would've unfollowed if I hadn't remembered to check first.
EDIT: for clarity, just in case it needs it, I don't have an issue with male content, so long as it's in a male-only game so I know to avoid it, or a mixed game (with toggles) so I can see the female content.
Saw the list of characters and assumed those were your options for who you'd get to fuck, turns out it's just this Benneq guy and the character list is who fucks him?
I'm honestly just confused why anyone would bother listing who the floating "wild fantasy dick" can possibly belong to, it's not like they're IN the game, they're just text boxes in the corner.
Random ideas:
- Some way to plug her to prevent her from emptying after inflation. (Pregplay when she's full?)
- More "stuff" out in the forest, maybe a couple secret toys (or the plug) that you can find stashed around? Really any reason to walk away and look around, I mean.
- Certain special poses if you go to certain spots on the map, like finding a particularly smooth penis-shaped rock she can ride, or vines she can get tangled up in to fit a BDSM vibe.
- The ability to have her follow you as you walk around.
- ...busty feral option, maybe? IDK, I'm scraping the bottom of the barrel, I really should be in bed by now, ha.
- Clothes/accessories?
Yeah, something's up with a lot of indie files in general the last month in particular, loads of false-positive virus scans mostly. I think Microsoft Defender's database must've had a stroke or something, and lots of indie games have been getting marked as viruses by a bunch of sources because of it.
Dunno if that's related, but still, crazy stuff.
Minor bug report: if you take too many anal mushrooms at once, they start getting stuck with each other and you end up grabbing 2+ when you interact with them. I had like 5 stuck in one spot because I kept spamming the event
I think this'd be considered a slightly more important bug if all items do that and you end up pulling out a bunch of stuff at once instead of the one item you want, but IDK.
Yeah, the Itch version has no audio, you have to download it to get sounds, I think it's to save filesize or to make the game load faster.
Honestly, after the glitch happened twice, I just downloaded the game, had it happen a third time, then just looked at the video folder for the game just to see the different inflations, then quit and played something else. 🤷♂️
Pretty buggy, but interesting I suppose. Main issue I keep running into is that sometimes, completely randomly (as far as I can tell), the game starts skipping scenes like crazy like it's fast-forwarding through the game.
Also, probably not AS important, but the audio of the pumping doesn't align with the belly's growth at all.
As a Twine game, if it was using my example text-only scenario I put there, [EXPLORE] would simply just mean it'd roll a die where 4/5 of the possible rolls would be you finding nothing or getting a random good/bad event and the fifth would be a battle (maybe one at a disadvantage, like they get a free turn against you?), [LOOK FOR FIGHT] would either be a guaranteed fight, or maybe 4/5ths would be a fight and the other 1/5 being a random event pulled from the random event pool. [EXIT] could either be a guaranteed exit, or something like 2/5ths chance be exiting and 3/5ths being a fight. Just basic dice rolls. If I ever got off my ass and made a second game, I'd totally do something like this because there's NO way I'd actually code a real dungeon.
Since there'd be no actual dungeon, it'd just be a basic simulated "experience" of one, where entering means you don't heal after fights, but rewards are higher, and you lose everything if you lose a fight without exiting first.
I'mm'a be real, I think it was less that the combat is easy, it just felt... insubstantial. Just pick the easiest fights, spam whatever your best move is until the end of time, pick a different move if the opponent is resistant to it, repeat until all scenes are unlocked
I mean I suppose that's how it works in the real Pokemon games too, but IDK. Not really sure what could be done about this, either, since having to put in actual effort into fights would make the game take longer and probably be a bit of a drag, since the fights themselves aren't the "sexy part" of the game, but then a mindless grind isn't fun either.
All I can really think of is the possibility of some kind of actual dungeon crawl to break up the combat, exploring random-generated dungeons (even if it's just [EXPLORE] [LOOK FOR FIGHT] [EXIT] text stuff and not a real "map", maybe culminating in a "boss" fight if you explore enough?) that can have random sexy events pop up, rather than just repeating fights forever until everything's unlocked.
Either that or go a bit deeper into the "porn" side and add post-victory sex mechanics for bonus XP, I guess.