Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yttreia

276
Posts
7
Topics
726
Followers
282
Following
A member registered Sep 17, 2020 · View creator page →

Creator of

Recent community posts

NGL, $7 for one of the most basic, grindy, click-heavy clickers on the internet is just bananas. Might as well spend an extra $3 and buy Atlyss instead.
Can't believe I didn't notice the price on the other one, yeesh.

Man, for how click-heavy your games are, you might as well pay us for wearing our computer mice out, heh.

Take a look at any of the major clicker games out there.
There's all kinds of upgrades for both active play and idle play, and various upgrades work off percentages, or interplay off each other. In most of these games, you get MOST of your income via idling or by some little side minigame thing, and heavy clicking is only necessary for players that build that way (or in the case of Cookie Clicker, those click frenzy things.)
Seriously, I can click about 18/sec, but I don't want to, my mouse is (relatively, for me) expensive and I'd rather not put 1m clicks into it or make my carpal tunnel worse.

Go play a couple decently-rated idle/clicker games, get inspiration from them, this "plus click plus idle plus click plus idle" stuff is what you'd find in some no-effort rip-off mobile clicker game full of diamonds and ads that is only this simple so the dev can just use math to make the game go on forever to milk people of their money.

Isn't it already an outie?

Game and the download works great now.

Bug: slapping her ass when the belly's covering the whole screen makes her butt appear temporarily before disappearing.

It's worded like there's a PC download here, but there isn't.

Forgot to upload the game, or...?
The funniest part is the "sorry androiders, you'll have to wait-" when everyone's gotta wait, ha.

Dick toggle doesn't work.
I assume it's because of the "art is unfinished" part mentioned in the description?

I thought so too until I saw that the demo doesn't include any of the things in the list.

If the paid version has enough character customization for it, can we be like, "hey, make your ass bigger" and she'll do it?

Can we get a dialogue mute button in the options?

Nope, at least not in the free one. I assume there isn't anything in the paid version (yet?) since it's not mentioned in the description. They just get to a certain size and then the game's like "hey man, she's full, would you like to go to the title screen?"

  • (Patreon Exclusives) Access to other special characters available in-game;
  • Animated scenes of girls being air-pumped;
  • Sidebar scroll game feature;
  • View Gallery;
  • Game Difficulty;
  • And many more..

NGL the game needs like 5x pump power, but a slight cooldown on each pump so we're not just sitting here for like 20 minutes holding down an autoclicker, or having to put 50k clicks onto our computer mice.

Could also lean more into the idle/clicker genre and add some ways to upgrade an electric pump that idly pumps all the time passively (slowly).

Really the game just needs more things to "do", TBH. Wiggling toys around inside the women is cool from a technical perspective, but that's the entire game. Actual sex (+ sex animations) would help, but the game could definitely use some random fetishes mixed in, anything more than just wiggling toys around.

(1 edit)

Haha, accidentally hit the rest button with my autoclicker and it made the button disappear when the birth dialogue pops up. (Also fixed after changing characters then back again.)

(3 edits)

v0.3.1 (online Itch copy) observations:
1. After the first birth, her icon in the cafeteria stays pregnant until the next pregnancy goes up a stage.
2. I can't tell if Glizzies are the "oops, bad combo" thing or not, but they're like 80% of the combos and they don't show up in the feed list.
3. Feels kinda off to have to go "activities -> get food -> make new combo -> feed surrogate -> drag food to her -> rest" x20 per pregnancy, maybe make it a once every 4 days thing, or have a stuffing meter that empties over time where eating when she's already full just makes her refuse.
4. Some typos.
5. Maybe there could be a "favorite" button we can push to move a food option to the beginning of the list? Maybe the list could be sorted by last used?
6. Food in general doesn't do much, it's better just to mash the rest button, give birth, mash rest, give birth, it saves a lot of IRL time, despite losing in-game time.

Works as a prototype. Only real complaint I've got is when you go through a door on the edge of the screen and instantly go through it and the door you just came out of, causing you to flicker back and forth between the two rooms.

Eh, yeah, some games just break for basically no reason. The game did fine with alt-tabbing, the Windows key, changing website tabs and all that otherwise, heh.
For all I know, that issue could only happen with my specific random Logitech keyboard, things are just weird sometimes.

Observations in v7, online Itch copy:

  1. I didn't know the womb pic in the top-right was a button. It doesn't look like one.
  2. The decreased lust talent is worded a bit badly, saying "causing increased sensations of lust around her".
  3. I don't get why decreased lust is even a skill. I assumed it would make her blue bar fill slower, but all it actually does is just nerf the player and make an already-grindy game slower.
  4. Expanded Womb is locked behind Increased Max Mana, despite the game saying that IMM doesn't do anything.
  5. The game doesn't have any inflation, despite the game's description saying it does. I got her to 1500mL and still no change. Even did one session where I kept going past her limits for a while, but still nothing.
  6. The game doesn't really advertise that the training and library buttons don't do anything. The warning for this is mousing over her stats on her stat page.
  7. I don't get why the essence cap is all the way up at 600 when we can only get up to 20 per day and the most expensive upgrade is 50 points, that's cumming 6 times a day for 30 days straight to hit the cap. Oh god I hope her belly size isn't tied to life essence.
  8. Funny enough, the game crashed to a black screen when I hit the calculator hotkey on my keyboard, haha............
  9. At about day 4-5, the results screen after sex stopped displaying the lines about how her belly feels, and just showed the usual growth stats for like a week in-game.

Same issue, V4, screen goes gray on the second night sleeping.

I'mma be real, if your PC gets a BSoD in 2024, I think you've got bigger problems than a game where you forgot to save for 4 hours. BSoDs are pretty rare these days.

That said, the game's got SOME kind of autosave, I think it saves whenever you quit the game normally, by either the X button or the quit game button, because I've never hit any kind of save button but all my characters I've ever made were saved at some point.

Galaga and Galaxia, plus most other shmups, have vastly smaller hurtboxes than this game though. Not as small as bullet hell games, sure, but still way smaller than this. I used to play shmups and bullet hells, and I've definitely played shmups/BH games easier than this.

Half the reason this game is as hard as it is is because the player hurtbox gets absolutely gigantic in the later sizes. The other half is because the game's super cramped, I wish the dev would extend the screen up a bit and make it a vertical game screen ratio like a lot of the vertical shmups out there.

(1 edit)

My browser doesn't seem to like this game much, it won't let me download it, it's giving a virus warning for some reason.
It's super weird because it doesn't do that too often, and it's usually Windows Defender that throws a fit, not the browser.

(Super late edit, game works now. Far as I can tell, there was probably just some AV database somewhere having a seizure and throwing out false positives. Happened to a bunch of other games too.)

According to what we can see on the Patreon as a free user, the last game update was on Aug 18, 2024, followed by AI art posts, the last of which was posted two days ago, so we know the dev's at least still living and breathing IRL.

Could be represented in the art via her baby kicking in the direction too.

Observations/opinions:

  1. Having the full color combo running interrupts your gas counters, since she can't burp or fart while the bonus is going on.
  2. I, uh, don't know what the full combo even does. If it's a score multiplier, it needs buffed.
  3. IMO 1 million is a bit too high for being a pinball game, where success is 2/3-RNG, 1/3-skill. Adding a bump/tilt mechanic could help for people who know how to use it.
  4. The paddles/flippers don't have that kind of "snap" when they come out, they move like they're in slow motion.
  5. Really that screen shake effect should ONLY happen when the ball is somewhere safe, it's not cool to have the screen violently shaking itself to death when the ball's heading straight down, lost a ball to that. IMO I kinda think that the burp/fart mechanic could be a "cash in" mechanic, two meters that you can fill that you "release" if the ball goes into certain holes on the board. No gas? The gas counters don't go up, ball releases. Store the meter full? HUGE blast, tally goes up by five, score gets a nice boost, screen shakes wildly, ball releases.

Is the install necessary? I don't like having to scrub lewd games out of my program list on my PC since porn games installed on the lewd half of my PC will show up in the start menu and the programs list on the SFW half of my PC.

Game's been out a while, but it looks like you can't sprint and jump at the same time on the online Itch version of the game, it won't allow two inputs at once.

Game updated, nice, all past issues fixed I think.

The only other thing I noticed is that if you only use some of the water balloons, it doesn't reset them on the next day, so I thought maybe we had to buy a new batch for 300 again to get a refill. Honestly, the water balloons are so strong that swapping it out of being a permanent upgrade and instead charge for refills might actually be a good balancing thing, but it isn't exactly the kind of game to need too many buffs or nerfs since it's a one-off arcade game that can be fully beaten in like 8 minutes.

Cool game, 👍

(2 edits)

I've noticed if you're shooting anywhere near the left side of the screen when the round ends and the curtains are starting to close, it autoclicks the quit to title screen button. Dunno if it's related, but I also had a couple times where I'd fire at something on the left mid-round and it'd end the round and boot me to the title screen, as if the button was still there. (Does this on both the Itch page and on a downloaded copy.)
Also I wish the store told us what each purchase is. I know we can basically guess, but it still would be nice if the game was like, "pack of [number] water balloons, right click for massive damage!", or said what that book is (I assume it's the gallery?)

One more thing, I wish hitboxes were a bit bigger considering how zippy the game is and how jittery a lot of the clown animations are. A common thing in non-PVP game development is to make player hurtboxes subtly smaller than expected and enemy NPC hitboxes subtly bigger, just to lessen the chances of glitches/lag punishing the player, or an "OH COME ON, I TOTALLY HAD IT!!!" from the player, and some of the clowns aren't taking on water when I assume they should be.

DANG this game's crazy slow. I think what makes it worse in that regard is that any time you go back to something you've done before, the game goes through the entire "uh I don't know how to dive" chat from scratch, or the "oh no my eyes are burning" chat (despite wearing a snorkel) and OH BOY does that whole talk with her about diving in salt water take a lot of time.
The game in general doesn't seem to save "flags" as you go at all, going to the first level has her acting like a total noob. Every time you dive, she acts like it's the first time. Every time you pick the boob mushrooms, it's the whole convo again. Every time you finish the mission with the boob mushrooms, she emails you about her tits shrinking back down.
All of this makes replaying missions to get everything a huge pain in the butt.

Also the game mentions increasing the chances of success on the first time you do something in an area, but it only buffed from 5% to 10% in the first area, and it's still 10% in the second dive spot, even after failing plenty of times (getting real sick of that talk about the salt water too). I'm like 10-20 tries in and I can't get that damn thing to work, I'm starting to think the second dive is bugged.

To make the slowness worse, the game pauses if you alt-tab out of it, so I can't even do other stuff while the game's going through the 20th attempt at diving (oh boy, I could RANT about RNG. RNGesus and me, we're not friends) or tabbing out while she's swimming.

That said, the game's got style at least. Cool game, even if I don't want to play it anymore.

Ha, found the cap.

If it's on hold, maybe it's time for a sale for now?

Dick toggle when?

Also there was a random update, but no changelog. Does the dev have a Furaffinity or a Trello or something?

(1 edit)

Gave her one whole onion like the game wanted, and it still fails the level in spectator mode.
Clicked the onion so it goes onto the table, clicked the bowl so it goes into the bowl, then clicked the scarab icon after the splash sound ends, then got yelled at.

Tested it twice to make sure I didn't misclick something.

Ah, could also work as a "secret pacifist path" where you only feed hens until they're immobile but NOT pop them; the game doesn't really advertise this as a thing, but they count as being "defeated" even though they're technically not dead.
If you go the whole game without killing anyone, you get a secret good ending. If you kill EVERYONE, you get a genocide ending with a powerful final boss. Anything in-between just gives you a normal (probably bad) ending.

I know it's a Jam game and all, but I got kinda annoyed that reaching the "boss" at the end of level 2 with 0% fullness just maxes you out instantly anyway, even if you avoid the stuff(ing) that's supposed to fatten you, there's just some kind of huge wall there to be triply-extra-sure that the player can't avoid maxing out.

Other related  stuff:

  1. L2's secret handgun feels like it's there specifically to let you shoot the boss before it leaves the room, but there's no effect. I assume this was probably originally planned to be an easter egg way to finish the level?
  2. Can't shoot anyone in the final room of L2, even if you have guns. This includes trying to snipe them from the door. I assume this was also part of what I assume to be a secret way to beat L2 since the OTHER secret is a sniper rifle, which doesn't make sense otherwise in such a tiny map.
  3. I saw those corn bags and assumed it would've been for a third weapon that we'd get to use on the hens to fatten them up. I only found out later that their purpose is just to be shot to drop corn, which I found was kinda odd because there's no reason to shoot the bags, and walking through them just made me think they weren't implemented.

Do you mean player prey? You eat like 100 hens in the game.

I assume the 100% "special CG" requires completion of the futa level, right?

Ooh, katars for dex, fists for str.

(2 edits)

Tried putting one of the glasses into the cauldron and the glass just gets YEETED into space, ha.
I just assumed you stick the glass into the cauldron to get the contents out, but then ZOOM, glass shoots off to the edge of the universe.

Also yeah, I've got no idea how to play this game. It says she's supposed to give hints, but "lemons are sour" and "goo is gooey" aren't really hints.

Are the autoclickers supposed to only autoclick using the upgrade next to them, rather than just clicking using your click power stat? Feels like a glitch, it's a bit odd of a design choice if so.