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(+1)

A nice, chill version of Papers, Please! There was a lot of charm in the writing and the characters.

Loved the changing mechanics, and how you always needed to be vigilant about the rules, deals and coupons. I found out I'd make a terrible cashier because it took me ages to count simple math. xD

As for the main goal, the game is very easy, I had the money by the end of day 4. I would've made the days shorter.

 Would've loved to see something happen to the manager at the end, maybe holding on to the cash register or a shelf filled with toilet paper while the storm has destroyed the store building and tries to pull him away, too.

(+1)

Happy to hear you enjoyed our game and fully played through it! 

Yeah the money-goal of 400€ was picked picked rather arbitrary and pretty low, but we did not want to make the goal too hard to reach. With the day length I agree and we might tweak that in a post-jam update, we'll see. More playtesting will show what others think, in my opinion they can be a bit shorter.

About the manager: My initial plan was actually something along those lines, like the store is destroyed and the manager went missing. We left it open to interpretation in this version (mostly because of time constraints, the whole story was like a last day idea xD)