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Oh, about the second thing, yes I am aware there was a melee attack with the weapon, it's just that It felt strange not being able to use any attacks at all while the weapon is thrown (I often just didn't throw at all because the melee attack was just as powerful and reusable). That might just be a me thing, tho, as I tend to be pretty hyperactive in games haha.

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Yeah, our game is pretty punishing lol, we wanted to create tension, and make every throw count, as it makes you vulnerable. By that, we make the player think of better ways to throw the shield - like straight up to easily catch it, or aim it so that it will hit multiple monkeys at once

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Ahh, then if that's so, you got that feeling spot on!