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thanks so much for your feedback! Yes due to time constraints we couldn’t fully flesh out the battling, it was supposed to be the enemy sends out different types of projectiles and you jump over them (it is currently too hard lol, is based on the internet browser dino game when you have no internet) then it’s your turn and you try to jump into status buffs and spells that determine how you attack. There was also supposed to be more than one enemy, but ran out of time! We were inspired by undertale! We will def be updating to include more and fix the projectiles, I hope you can wait for it!