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(+1)

This was very cute and fun! I really like how you introduce the mechanics of the bounce pads so the player can get used to it and then test them on it in the final battle! It would have been cool to see some of the other earlier mechanics like the moving platform or wrench show up at the end as well. Great game :)

(+1)

Ty, glad you liked it! :D
I think it's pretty cool that I could use the same mechanics for a puzzle and a combat situation ^^

I was gona add a moving platform and maybe picking up bolts to heal to the bossfight, but I stayed up till 2am and woke up at 7am on the last day, I had no time to add anything more than that was absolutely needed lol

It was really cool! Haha classic I know the feeling. I did exactly the same with my game