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(2 edits) (+1)

Yessss thanks 🙏 reversed vampire survivor is indeed what we were going for! as for dying feeling sudden, I agree. It’s supposed to be calculated by how many enemies are at distance 1 from you, with account for their size. we added a face to the chatacter so it would be possible to measure how close you are from dying but I agree that it still ain’t that clear. maybe adding a way of knowing which enemies are too close, or some kind of circle around the player for identifying the attack zone 🤔 food for thought