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Inhuman Resources: Great setting (as a person without a job that's my feeling about HR too). Superb metal OST. Boss was too easy (even though I'm bad at bullet hells). Ending screens are without music unfortunately.

Tenne: Very short (unless i'm too dumb to discover another way the level ends besides dying). Good synthwave OST. Good art. If you had more time I think it would be a solid platformer.

Frog creator: Very cute art :} I think it would benefit from having music.

Temple of Star: I like the setting. I played this one longer than the others trying to discover a way to speedrun it (i failed ;)). Very good art. I think it can benefit from having secret rooms like in doom. In general it feels more polished than other games.

Beneath the gale: Pretty challenging. The only tactic I was able to beat it with is by trying to lure the falcon (hawk? eagle?) as far as possible. As I understand it the winning condition is activating all pillars (robots?) in any order, but there's no indication how many are left or which ones are already activated.

Painting detective: Good art and premise. Unfortunately very short and no challenge.

Looking forward to hear what people think of my game :)

The goal of Beneath the Gale is to reach the ending pillar, marked by the orange eyes. Then it brings you back to the title screen. Didn't really have time to add in a whole lot else