Inhuman Resources: Great setting (as a person without a job that's my feeling about HR too). Superb metal OST. Boss was too easy (even though I'm bad at bullet hells). Ending screens are without music unfortunately.
Tenne: Very short (unless i'm too dumb to discover another way the level ends besides dying). Good synthwave OST. Good art. If you had more time I think it would be a solid platformer.
Frog creator: Very cute art :} I think it would benefit from having music.
Temple of Star: I like the setting. I played this one longer than the others trying to discover a way to speedrun it (i failed ;)). Very good art. I think it can benefit from having secret rooms like in doom. In general it feels more polished than other games.
Beneath the gale: Pretty challenging. The only tactic I was able to beat it with is by trying to lure the falcon (hawk? eagle?) as far as possible. As I understand it the winning condition is activating all pillars (robots?) in any order, but there's no indication how many are left or which ones are already activated.
Painting detective: Good art and premise. Unfortunately very short and no challenge.
Looking forward to hear what people think of my game :)