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(1 edit) (+1)

 The pacing is a little weird to me, the building/gathering phase lasts a lot longer than I wanted it to, and I got a little bored of it. I realize that I can skip to the start of the storm, but that wouldn't be optimal strategy, so I didn't want to do that. I ran around my house in the storm, thinking I just needed to survive until the end of the storm, was wondering why the first wave lasted so long, and eventually there were so many mobs around my base, all my structures were destroyed. It wasn't until after reading the comments here that I realized that I had to destroy crystals!

I really like the rain effect and the thunder though, and the use of the theme. The storm phase is intense! And the metal music gets a big plus from me!

Thank you! You're right, I should make it more clear that the crystals are "powering" the storm, and I should also tweak the resource collection phase. I was so focused on making it "calm" I never really stopped to think if it would be fun. Now that I think of it, maybe making it so skipping to the start of the storm is the optimal strategy at times could introduce an interesting decision to make, but that is something I'll have to think more about. Thank you so much for the input!