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(+1)

It was hard to figure out how to play.  The art was good but it didn't all look like it fit together.

Watch my experience here: https://www.twitch.tv/videos/2252577785?t=02h01m42s

(1 edit) (+1)

This was rly fun to watch! ... Sadly the wise words of the king are not that wise. 

Instead I will help you out:

The main problem in your runs was that you placed the crystals on the king. Which blocked the path of the enemies, forcing them to attack the barricades. Else they wouldn't! Unless you fully block all pathes to the king.

You can guide your guards, which will attack monsters on tiles nearby and lead the monsters through your crystals like in a tower defense. Maybe you find time to try it again...


p.s.  To relief your curiousity:

The art was done by Schnail and me. Schnail fully commited to art doing Ember, the ice monsters and the background assets.

I did the King, the guards, the ghosts and positioned the stuff in the map... basically everything inside of Godot... also taking over programming once our programmer fell out, because of sickness. Which leads to... Eric, who did the coding in the beginning and also the Music Track while the storm.