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A jam submission

Tale of Ember and StormView game page

Submitted by Nomido, Schnail, NagiStar — 6 hours, 38 minutes before the deadline
Rated by 15 people so far
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Tale of Ember and Storm's itch.io page

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How does your game fit the theme?
A Winterstorm is coming, bringing the undead! You need to be prepared before ...

Did you write all the code and made all the assets from scratch?
Except sound, see credits on page.

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Comments

Submitted

Good art. The movement suits the character's art. The background art seems to be drawn in a different style. Both are good. but somehow the difference feels like it stands out more than the charm. The game is hard from the start :D. But of course, all of that is just my opinion. Good work nonetheless.

Submitted(+1)

It was challenging to figure out how to play, but the art was solid, although it felt like the styles didn't quite mesh well together.

Developer

Thank you a lot! Yeah, we mixed some styles... sometimes on purpose, sometimes through lack of time or communication

Submitted(+1)

It was hard to figure out how to play.  The art was good but it didn't all look like it fit together.

Watch my experience here: https://www.twitch.tv/videos/2252577785?t=02h01m42s

Developer (1 edit) (+1)

This was rly fun to watch! ... Sadly the wise words of the king are not that wise. 

Instead I will help you out:

The main problem in your runs was that you placed the crystals on the king. Which blocked the path of the enemies, forcing them to attack the barricades. Else they wouldn't! Unless you fully block all pathes to the king.

You can guide your guards, which will attack monsters on tiles nearby and lead the monsters through your crystals like in a tower defense. Maybe you find time to try it again...


p.s.  To relief your curiousity:

The art was done by Schnail and me. Schnail fully commited to art doing Ember, the ice monsters and the background assets.

I did the King, the guards, the ghosts and positioned the stuff in the map... basically everything inside of Godot... also taking over programming once our programmer fell out, because of sickness. Which leads to... Eric, who did the coding in the beginning and also the Music Track while the storm.

Submitted(+1)

Good  art, also I like the movement, cool animation and aesthetics

Developer

Thank you a lot :)

Submitted(+1)

Really loved the character art! The enemy movement seemed bugged for me, they just moved back and forth.

Developer

Interesting! ...but sad. They didn't try to kill the king?
Seems like for some reason godot makes the navigation different for everybody. 

Works fine for me, but a friend also had issues :(

Submitted(+1)

I like the graphics!

Developer

Thanks!

Submitted(+1)

Cool idea man! Took me a while to figure it out, but fun play nonetheless. 

Developer

Thank you a lot ^^

Submitted (1 edit) (+1)

Surprisingly so many developers using Godot this Jam, and you guys making HUGE now. I love the great unique art style, the UI is like a real game. Good job guys!

https://shinbudukai.itch.io/tsunamave

Developer

After brackes "return for godot" I guess he got quite some new godot followers. And despite unitys drawback the rebellion is still alive! 

Thank you a lot... I did the art together with a very talented artist. I'm sure he will be glad to hear! :)

Submitted(+1)

Cool game, controls are a little clunky but art is nice!

Developer

Thanks! Yeah, one of us called sick and we had to rush a bit...

Submitted(+1)

Hi, hope you had a blast during the jam. Didn't like the movement to much but the rest of the game was cool. Maybe if the movement was based on the storm timer decreasing it would make more sense. but now you just spam and try to move as quickly as possible. But overall good game! :)

Try Tornad.io aswell and leave a comment about what you think about it! :)

https://itch.io/jam/brackeys-12/rate/2973771

Developer(+1)

Thanks ... we will keep that in mind if we continue the game

Submitted(+1)

Awesome graphics, i like it. Now it's ur turn to try & vote our game, thank you

Developer

Done that! Good luck :)

Submitted(+1)

hey,  i really liked your use of SFX in the game

Developer

Thank you a lot! :)