It seems like the issue might be related to not loading the fonts properly. Here's a quick guide to help:
- Font Loading:
- Copy the font file to the 'fonts/' folder of your RPG Maker project.
- Open the plugin settings in the RPG Maker MZ editor.
- Find the parameter responsible for font settings called 'Fonts.'
- Enter the font file name (e.g., 'myfont.ttf') in the 'File Name' field.
- Enter the name to reference the font in the game (e.g., 'CustomFont') in the 'Font Family' field.
- Use the assigned font name (e.g., 'CustomFont') in the 'fontName' parameter of text comments to apply this font to the text.
Example usage:
<Text - Hello, world!; fontName=CustomFont>
This should apply the custom font to the text. Let me know if that helps!