Even though the theme fits a bit loosely, I still like the metaphorical meaning. The gameplay is nice too, with you going through the same level but with more/harder enemies. However, I feel like there should be feedback on when your attack cooldown, maybe like a sound effect or two? Also, the hitbox for the player seems to be way larger than the actual size of the player, making enemies hit you when they seem like they're not. But despite the art style being a tad inconsistent, I liked the handdrawn style for the player. Great job!