Level design is really good, but there's a part in the tutorial that essentially softlocks you since you aren't able to dash over the walls. i would also make the mininum jump height higher. i feel like it's way too low atm and you can't get over many things without holding space. Aside from that, the art style is pretty good and the game was fun. Great job!
Viewing post in Sudden Darkness: Samurai’s Ascension jam comments
Hey, thanks for the feedback! I had an oversight when making the intro. There is a feature (not intentional) where if you are holding the jump key as you dash upwards, you go higher than when dashing upwards without holding the jump key. I just updated my game description to let people know how to overcome the movement flaws, so I'm hoping it will be less problematic now. I'm glad you liked the level design!