This game is pretty silly. I felt like most of the points that I scored were by accident, and also I got stuck in the ramp. I do like the concept where you push and pull tetrino shapes to progress. Ultimately, I had a bit of fun blasting shapes around, but I wasn’t sure how to win or lose.
Viewing post in TETROIDVANIA jam comments
Thanks for playing the game, we should have added instructions in menu at least. Points are scored when you reach a goal amount of fill in any of the three sections. The goal target increases with level. So level 1 is 85% full but the gauge will show 100% full because we thought it would be more confusing if a zone cleared at 85% than if it cleared at 100%. But with each level the required completion percent gets higher, so eventually at level 10 you have to be 95% full to clear a zone. Whichever zone reaches goal all the shapes in that zone clear and you score points based on which shapes were present in the zone. If you score 1000 points all shapes on level clear and the % goal targets are increased. Sorry for the confusion but thanks for playing.