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KSUIE_Gaming

25
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3
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3
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A member registered Jun 20, 2023 · View creator page →

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Good job.

It's a solid game, would be better with some information on how to play in regards to the melee as mentioned in other comments.

I enjoyed this game.

You should make a game page for this game I want to share it with some of my friends that weren't in the game jam.

Really fun, nice original concept. 

It's very gpu intensive.

Excellent job. My favorite so far, very well done and fun to play.

Nice job! I liked it.

yes you hold C to bring up the mouse and wherever your mouse is when you release c is where you will cast to.  There are onscreen messages I intended to help understand the casting method, thanks for playing.

Ok I will give that a try.

It's fun, there are alot of sharks, haha. Nice job.

Cant open

My submission was my first game and I had the exactly same problem with the VS2022. Good luck!

Great concept and really fun! I loved it.  It looks fantastic also.  Plus you had an airboat so you got me right from the beginning cutscene that was great.

It looks really good, and I like the menus.  Would have liked an effect when the fish is caught of some sort.

Awesome! Can't wait to play it!

Congrats can't wait to play it!

Good Luck!

Great can't wait to play it!

Awesome! Congrats.

Awesome can't wait to play it!

Not ready to submit yet, but we are happy with the progress so far, looking forward to submitting to the Game Jam.  Have only been using UE5 for about 45 days this is my second game I have made. 

Hey thanks man, I am about 45 days in now to learning Unreal Engine and have started my second game I am calling Tetroid, just posted an update a bit ago. I think it's going to be pretty fun when we finish it up. I was originally going to just keep working on the Fishing game until it was perfect, but decided for the first year of learning the system I will just hit game jams to get inspiration and new challenges and learn as much as possible before I even try to build a "real" game.

I submitted mine last week, curious how many others have put in their games? https://ksuie-gaming.itch.io/afflyction-fly-fishing

Hey Ryan, you said you were going to live stream the demos. Do you have a scheduled time and date when you will livestream the submissions? Thank you so much for the class today, you sent me light years forwards.  This is my 21st day learning Unreal Engine and the Game Jam totally motivated me to get this game finished. It's crazy because I decided to build a fly fishing game as my first project in Unreal to learn how to do stuff, so I'm real excited to get this thing wrapped up by the 30th.  It's coming along nicely thanks to the information you shared today about the bobber. I knew what I wanted to do, which was basically what you did, but didn't know how to do it. So I used Ray Tracing from mouse click to find the coords where I wanted the fly.  Then instead of projectiling it from my character I just adjusted the colision coords a bit and got this: