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(+1)

A mesmerizing contemplative experience of color and emotion. The background track fit the games liminal memory-wandering vibe perfectly, really immersing me in the dream-like feel as I read the disjointed thoughts of the unseen narrator I presume I play as.

I have few minor gripes. A restart button would've come in handy as I found myself getting stuck in a wall or falling off the map, and I found the sensitivity a bit too high for my liking. (comedically fitting, considering your thoughts of the sensitivity in mine being too low)

None of these nitpicks take away from my enjoyment of the game to any meaningful degree, of course. This game has soul, and I commend you on your work to display that.

Well done.

(+1)

Thank you for the feedback on the controls and UX!

Yeah, it was ironic when I reviewed your game submission, and we found out camera movement to be polar opposites. However, the restart button (and, being real honest, any semblance of user interface) were all afterthoughts done way too late in development. A game could be all cool and good, but it’s not enjoyable if you have to Alt+F4 to restart.

I’ll have this in mind for all future projects. Again, thanks for the honest feedback and improvement suggestions!