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I will try to be honest here, first of all HOW DID YOU DO THAT IN A WEEK!? Now that is out of the way, game is fun, even though animation glitches and meshes having seams and openings for all its flaws the core is already nicely flushed out. I got stuck in the dungeon for a while lol, but then I finally broke the wall and came out, The world is completely explorable however I wanted, the flying power up just encouraged it. Bosses AI was bad though, he would just stand there and I could push them over ledges to get them stuck in falling animations *Glitch*. At the end I fell in a pit while I was going for some power up and got stuck there cuz no stairs lmao. Really fun experience.

Hey, thanks! I make this in 4 days 🙂

But! I have worked for more than year on another souls like that I published on Steam, so it was not that hard when you know what and how you want to do. Also using assets speed up process a lot. So glad you had good time with game, it means a world to me!