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Gorgeous art! Took a bit of fiddling to figure out the turn-based combat, and I'm still not sure what each of the abilities does which made it hard to strategize. Also, the activity meter seems to be tied to framerate so the boss comes waaay too early on high refresh rate monitors. Regardless, I really loved this concept and enjoyed collecting a bunch of critters :)

Thank you! We'll check the problem you've encountered. We plan to add detailed description for skills and statuses, agree that for now it's kind of black box. I'm happy you enjoyed it!