It's a very ambitious game for such a short game jam. I think a tighter experience, such as fleshing out the tutorial area into a game, would have worked out better. Game looks great, composition is excellent. Music is good, when it does play. Fits the theme well too.
I ran into quite a few issues, unfortunately:
- Got stuck a lot, one was behind the 2 brown beard men in stripped shorts and another was near the broken watch tower. Making the game difficult to play. Character would start to jitter a lot. Couldn't interact with the well. There were other objects with white markers on them, but I couldn't interact with them either.
- The stealth was easy to bypass. I think the level design was too open. The tutorial level showed how the game should have been placed inside confined rooms instead. That way, you have to stealth properly and can't easily lose guards.
- Music would just stop playing.
I really hope your team fixes these. I'd much like to replay it. Good luck!