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(+1)

Huh, yeah I didn't even notice any issues about the contrast, and I can be pretty picky about it (even though my current entry is NOT a good example for good contrast, but I was being lazy this time :p).

Making a lot of enemies is tough if they behave differently. Personally, since I'm solo, I'm currently focused on making 1 enemy max in a way that would compliment the mechanics of my game.