Thanks for the feedback! Yeah what i wanted to implement was way to ambitus for the time limit so everything is rushed. Did rotating the gun with the scroll wheel help with the traversal or was it still to anoying?
I think rotating the gun is definetly a great idea. I think I would consider giving it a try to make the gun rotation more "freely". Maybe press a button and then instead of "looking" with the mouse you are now rotating the gun freely in your hand. I have no idea if this works but I would be really curious. It would be controlled similar to the Hand simulator game (https://store.steampowered.com/app/657200/Hand_Simulator/)
) which does not take itself too serious and is really clunky but loads of fun for a short time.
I hope you understand what I am going for here :)