I feel like the game is missing direction. It has a lot of stuff that can work well if used and presented right, which is not the case. It has potential, but right now it feels more like a bunch of cool ideas that barely work together. Biggest issue is the lack of feedback on what is happening.
Viewing post in Fishing for Storm jam comments
The main feedback I am missing is the ship condition. And by missing direction I mean the only thing you have as a goal is the score and in that case you do not need to risk going in the storm, you can just fish in the first area. Also the different maps, no feedback as to what the storm level is and the fish catch rarity (from what I have seen, maybe I missed it). Maybe some upgrades towards ship sturdiness or faster repair or faster fishing. It needs progression through the areas. The money needs other purpose than score.
The ship doesn't have any condition, it just takes only a certain amount of fires and a certain level of raising water. Yes, you can just fish in the first zone, as the npc said, it won't be much in terms of fish quality. When it comes to the upgrades, yea, we thought about it when we worked on the shopkeeper, the problem was that it was less than a day before the deadline when we finished him.