Thanks for the feedback, the original idea was for it to have the screen dim slowly as you walk across the starting area, but we were on a time crunch and couldn't end up making that work out. Also it originally was going to allow you 15 minutes to beat the game, but we just replaced that with a speedrun timer because we thought it made more sense. Maybe next time we'll go with that.
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Don't worry. It was still a great game with the time limitations considered. Here is a sound resource if you'd like to get into sound: https://freesound.org.
I would recommend using Audacity or any DAW to snip the unwanted sounds as well.
The speed run timer was a great idea though! It made it more intense