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A really solid little entry! I think you really nailed it on the head regarding bullet amount and spread as well as damage vs enemy health, it felt super satisfying to gun down the enemies but definitely didn't ever feel trivially easy so great work on the balancing. If you took this further some kind of upgrade system, maybe dropped after each storm would really add to the replayability. All told great job!

Thank you for the feedback! I didn't actually do much playtesting so I'm surprised that it's good.