Very fun!
The intro animation with the falling letters is really neat.
Three classes? In a jam game?! And upgrades? Very impressive.
It feels like maybe the game is a bit too easy right now, with the upgrades and everything? I made it to level 17 on my first run, which seemed crazy far.
When I'm at a point (after upgrades) where a three-letter word is worth nine points, it feels a bit odd for a six-letter word to be only worth twelve points. Maybe have an extra bonus for a six-letter word?
I really enjoyed the main mechanic, especially having to strategize about when to use words, and having to remember words you've thought of but want to save to use for later.
I love the character art. Fighting with a pen is great!
I could imagine this being really fun as a daily game where everyone has the same seed. This isn't something I would want to sit and play for a long time, but I would play it daily (if the games were typically shorter than 17 levels.)
What a great, polished jam submission! It really feels like a full game. I did find some bugs, but they didn't detract from my enjoyment:
Bugs:
- Somehow, I was once able to submit the same word twice? (See used words in screenshot below.) I was only able to do this the one time.
- When I did the +5 health upgrade, it didn't show my new health immediately (but it did after my next move).
- Somehow, I got into a mode where hitting "enter" was functioning as "backspace" if what I had typed wasn't a submittable word. It was only temporary.
- I got the same set of letters two levels in a row. It seems like there are only a small number of letter combinations (I later got other repeats, but never twice in a row). It felt weirder to me having it twice in a row than with some space between.
- Somehow after I ended the game (I hit "quit" instead of starting a new game), I was able to resume my game, and I still had some health left.
- It also seemed like I was able to get in an attack after dying (before hitting "quit").