I think the game is really good. To improve on it you could consider this:
- I think the dialogue every time you die should be able to be skipped in entirety with a button to skip it in one click, it can slow down replaying the game and trying again when it has to be seen in entirety. Clicking on the lower right is pretty slow, I mean to skip it entirely with a separate button.
- Even better, it should be possible to press a key on the keyboard to do this so it's even quicker.
- The tutorial in the beginning should be able to be skipped entirely.
- I checked, and I think you keep track if the tutorial was seen once and have a separate button in the first screen for Play and Replay tutorial. I checked just in case, but didn't expect you to do that. But you did, and that's bonus points for you.
- However, I still think the dialogue that shows every time you die should also be able to be skipped in one easy step as well, ideally with both a button on screen and a specific key on the keyboard to be even quicker to skip it. It gets really repetitive to see this dialogue each time retrying
- It comes off as unnecessary padding or filler when it's missing this (whether it was intended or not) and the irony is, I think you have quite a bit of good content here and really don't even need this kind of padding for this game.
- However, I still think the dialogue that shows every time you die should also be able to be skipped in one easy step as well, ideally with both a button on screen and a specific key on the keyboard to be even quicker to skip it. It gets really repetitive to see this dialogue each time retrying
- I checked, and I think you keep track if the tutorial was seen once and have a separate button in the first screen for Play and Replay tutorial. I checked just in case, but didn't expect you to do that. But you did, and that's bonus points for you.
- The mouse left click on the lower right to continue dialogue is not positioned well, and there should be another way to perform this action than clicking, such as pressing a key on the keyboard. The reason is because it's too easy to accidentally buy resistance at the very beginning, because it's placed in the same location as the dialogue continue button.
- In case I missed what this key might be, let me know, but it was not mentioned inthe itch.io page. I think I tried each key, and none worked, only clicking the button works.
Other than the above that more affects replayability than anything else, I think you did a really great job on this game, it's fun to play and I like the mechanics a lot.
One more bug I noticed is:
- One time, the dialogue came up that I survived, but there was one enemy left, and I couldn't move since the game thought I already won that day. The enemy was still damaging me during the dialogue. Then, it showed the game over screen for being killed by the enemy.