Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I think the innovation of only being able to harvest some resources, like crystal, during the storm was really cool. I have played a lot of resource games but had not seen something like that implemented. I also really liked the two phases of gather resources to build and battle tower defense. I played for a while but the storm never seemed to end so I could only play one cycle but it was fun! Maybe a timer for the storm or an indicator for remaining enemies could help. I am not sure what the end condition is but yeah, basically something to help the player get there. Again fun game and really well implemented UI!

Thanks for the detailed comment! There used to be a storm health bar, but it kind of broke so I had to scrap it. Currently, the storm can only end if no enemies are alive and at least 3 crystal nodes have been mined. The game doesn't make this clear at all, so that's on me. It's only in the instructions as I didn't have time. Thanks again!